Results 14 comments of Omid

I have this problem too

@chkuang-g Well, it's really a bad design. I create a script for handling this stuffs ( It use both Firebase and Facebook) maybe it helps someone in the future ```...

> > dead plugin > > What do you mean? I describe the solution in the thread I posted unchecking that doesn't work in our projects , Firebase and some...

> > unchecking that doesn't work in our projects , Firebase and some of google plugins will throw build errors > > We also use Firebase and google plugins. What...

> > unchecking that doesn't work in our projects , Firebase and some of google plugins will throw build errors > > We also use Firebase and google plugins. What...

Yes it's latest version , We actually managed to fix the crash issue with this solution https://github.com/facebook/facebook-sdk-for-unity/issues/659#issuecomment-1644106923 but after that fix, we get this crash: ```Frameworks/UnityFramework.framework/UnityFramework, 0x0109): Library not loaded:...

It also seems to be related to this one https://github.com/googleads/googleads-mobile-unity/issues/2736 Because some people have the same error ( https://github.com/googleads/googleads-mobile-unity/issues/2736#issuecomment-1579742957 ) it seems they fixed it 5days ago but for me...

Sadistic plugin, last week I tested all combinations of external dependency manager and all other settings possible and none worked! I finally fixed it by downgrading Facebook SDK from 16.0.1...