bazzite
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Audio delays the suspend process
Describe the bug
- Plug the deck to external monitor (tv in this case)
- Play a game or run decky menu audio plugin
- Try to suspend the device
- The screen goes black
- Audio starts crashing for 15-60 seconds
- Deck is getting suspended, turns off all the connected devices and goes to sleep like it should
What did you expect to happen?
I expected deck to cut the audio instantly and suspend. It does that when using as a handheld, unplugged.
Output of rpm-ostree status
deck@fedora:~$ rpm-ostree status
State: idle
Deployments:
● ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck-gnome:stable
Digest: sha256:ebb2a4a456d1222232c659e69bb5269d7ecaf6058d531687eab05cb6abf804d0
Version: 40.20240510.0 (2024-05-10T17:03:10Z)
LayeredPackages: openrgb
ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck-gnome:stable
Digest: sha256:ebb2a4a456d1222232c659e69bb5269d7ecaf6058d531687eab05cb6abf804d0
Version: 40.20240510.0 (2024-05-10T17:03:10Z)
LayeredPackages: openrgb
Hardware
Steam Deck OLED
Extra information or context
No response