uNetworkingAB

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> Each liburing can get its own process with private IO Uring to eliminate connection pool contention issues This is already the architecture of uSockets. It has nothing with DB...

io_uring is not implemented more than as an experiment. There is nothing "implemented" about the 1 event-loop per thread. This is just the indented use. You the developer need to...

No properties are copied, the entire object you pass to res.upgrade(obj is passed by reference to the open handler. So it's the ideical object passed around

Ah, okay here is the issue https://github.com/uNetworking/uWebSockets.js/blob/da323442662b64c2b38e9585e044d7624e88d691/src/AppWrapper.h#L163

Relax buddy. There is no Object::Assign

> So, are you going to make the code even uglier, by iterating over userData->GetOwnPropertySymbols? Indeed.

App.close is forceful close so there is no code, App.end is graceful end so you can pass code & reason. I'm pretty sure this is implemented

You don't want to be on Windows when debugging things like these. If you swap to Linux (or even just WSL2) you have tons more and better tools to see...

Btw, nobody is going to run an .exe attached to your post. I removed it. Please do not attach .exe files here.