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.cl3, .gbin, .bin, .cat fix?
Example: https://mega.nz/#!R9pGTYqC!U_Ic5ONT20VuAm8qCxUIICEDm5e6qjXRRv7bJd5phR8
Could you be a bit more detailed? Not every .cl3 files contains actual game text (0002 actually contains, but it's not used by the game and currently neptools won't extract it either, but it's not a problem).
About the database .gbins. At least the stavtmsg.gbin
looks like it was fucked up with str-tool. Please try using it neptools on the original gbin files.
@u3shit Thanks s lot!
Сonsole version tool for paking .pac archives? You can improve .ffu font editor, to add new glyphs? src include: https://mega.nz/#!hhAlDQCI!CjzxieLa0BoQzWakWRUeiCjKgQNtdPp2BIG5ojsRlLI
They're on my todo list, but not too high priority right now. You can use neptools server instead of repacking .pac archives. Currently I'm more concerned about a properly working script editor.
Thanks for that FontViewer, I'll look into it.
How about Hyperdimension Neptunia U: Action Unleashed Text .cat: https://mega.nz/#!AwwlkIiR!lNuMQ3dR7q7LXkIfb1P3yDy4x0pzuLx-UVSreLL9zaU Textures .cat: https://mega.nz/#!chhR2TZC!BX9cr2GbYMnAq__rAp3fh2WQ8uLETGDJDjffhIX2-Nw
Hyperdevotion Noire: Goddess Black Heart Text .bin: https://yadi.sk/d/0qTKBWmAsQ4XX Textures .tex: http://zenhax.com/viewtopic.php?f=7&t=2394
There's some rudimentary support for the Noire .bin files (but in reality that's three different formats with the same structure and it currently only supports one of it, and it's not released yet).
I don't know about the others, if no one makes a tool for them I'll make one eventually, but RB games have a priority right now.
Wow! Thanks! support for Hyperdevotion Noire's .bin scripts
Main\sub.bin encrypted or ..?
O bytes texts: Town\Ghpc\gp107.bin, gp108.bin, gp121.bin, gp122.bin, gp124.bin, gp134.bin, gp141.bin, gp147.bin, gp150.bin, gp151.bin, gp153.bin Town\Hotel\hotel.bin Town\Room\room.bin Town\Top\top.bin
Hi u3shit! [PC] Mugen Souls Z .gstr .gbin .cl3 Big Endian support https://yadi.sk/d/-hzOWgx4uZcgp?
I don't know. ATM I'm more interested in mainline Nep games, and there's still a lot to do (and little free time). But if they're very similar, it's possible someday they'll be supported...
Thank a lot to help me
@makc-ar https://mega.nz/#!hhAlDQCI!CjzxieLa0BoQzWakWRUeiCjKgQNtdPp2BIG5ojsRlLI Is this a FontViewer for ffu? The link is broken. I could not search any result from google. Could you send me a copy? Thx in advance!
@drinkmystery I think this was it. (Note: I haven't tested it, I don't have msvc to try it) https://mega.nz/#!nckFiJLb!RVPSAI1mPBihGndsa4oAAjqrJQLflbe6YJG9O1dluvQ
Hey @makc-ar I was looking through the source you posted and found it needs a npt_char.tbl file, where can I find it? I want to edit the font to add Latin characters.
I got some erros when I was trying to compile the source earlier, some files were corrupted but I managed to recover, just to be sure though what is the ListItem.cpp encoding?
@marcussacana https://yadi.sk/d/sALSCtvG35pTuY
Thx