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.cl3, .gbin, .bin, .cat fix?

Open makc-ar opened this issue 8 years ago • 14 comments

Example: https://mega.nz/#!R9pGTYqC!U_Ic5ONT20VuAm8qCxUIICEDm5e6qjXRRv7bJd5phR8

makc-ar avatar Jun 09 '16 21:06 makc-ar

Could you be a bit more detailed? Not every .cl3 files contains actual game text (0002 actually contains, but it's not used by the game and currently neptools won't extract it either, but it's not a problem).

About the database .gbins. At least the stavtmsg.gbin looks like it was fucked up with str-tool. Please try using it neptools on the original gbin files.

u3shit avatar Jun 10 '16 01:06 u3shit

@u3shit Thanks s lot!

Сonsole version tool for paking .pac archives? You can improve .ffu font editor, to add new glyphs? src include: https://mega.nz/#!hhAlDQCI!CjzxieLa0BoQzWakWRUeiCjKgQNtdPp2BIG5ojsRlLI

makc-ar avatar Jun 10 '16 04:06 makc-ar

They're on my todo list, but not too high priority right now. You can use neptools server instead of repacking .pac archives. Currently I'm more concerned about a properly working script editor.

Thanks for that FontViewer, I'll look into it.

u3shit avatar Jun 10 '16 11:06 u3shit

How about Hyperdimension Neptunia U: Action Unleashed Text .cat: https://mega.nz/#!AwwlkIiR!lNuMQ3dR7q7LXkIfb1P3yDy4x0pzuLx-UVSreLL9zaU Textures .cat: https://mega.nz/#!chhR2TZC!BX9cr2GbYMnAq__rAp3fh2WQ8uLETGDJDjffhIX2-Nw

Hyperdevotion Noire: Goddess Black Heart Text .bin: https://yadi.sk/d/0qTKBWmAsQ4XX Textures .tex: http://zenhax.com/viewtopic.php?f=7&t=2394

makc-ar avatar Jun 10 '16 12:06 makc-ar

There's some rudimentary support for the Noire .bin files (but in reality that's three different formats with the same structure and it currently only supports one of it, and it's not released yet).

I don't know about the others, if no one makes a tool for them I'll make one eventually, but RB games have a priority right now.

u3shit avatar Jun 10 '16 12:06 u3shit

Wow! Thanks! support for Hyperdevotion Noire's .bin scripts

Main\sub.bin encrypted or ..?

O bytes texts: Town\Ghpc\gp107.bin, gp108.bin, gp121.bin, gp122.bin, gp124.bin, gp134.bin, gp141.bin, gp147.bin, gp150.bin, gp151.bin, gp153.bin Town\Hotel\hotel.bin Town\Room\room.bin Town\Top\top.bin

makc-ar avatar Jun 11 '16 01:06 makc-ar

Hi u3shit! [PC] Mugen Souls Z .gstr .gbin .cl3 Big Endian support https://yadi.sk/d/-hzOWgx4uZcgp?

makc-ar avatar Nov 11 '16 09:11 makc-ar

I don't know. ATM I'm more interested in mainline Nep games, and there's still a lot to do (and little free time). But if they're very similar, it's possible someday they'll be supported...

u3shit avatar Nov 13 '16 01:11 u3shit

Thank a lot to help me

makc-ar avatar Nov 13 '16 21:11 makc-ar

@makc-ar https://mega.nz/#!hhAlDQCI!CjzxieLa0BoQzWakWRUeiCjKgQNtdPp2BIG5ojsRlLI Is this a FontViewer for ffu? The link is broken. I could not search any result from google. Could you send me a copy? Thx in advance!

drinkmystery avatar Dec 01 '16 15:12 drinkmystery

@drinkmystery I think this was it. (Note: I haven't tested it, I don't have msvc to try it) https://mega.nz/#!nckFiJLb!RVPSAI1mPBihGndsa4oAAjqrJQLflbe6YJG9O1dluvQ

u3shit avatar Dec 13 '16 01:12 u3shit

Hey @makc-ar I was looking through the source you posted and found it needs a npt_char.tbl file, where can I find it? I want to edit the font to add Latin characters. https://u.nya.is/ncupcl.png

I got some erros when I was trying to compile the source earlier, some files were corrupted but I managed to recover, just to be sure though what is the ListItem.cpp encoding?

marcussacana avatar Dec 29 '16 19:12 marcussacana

@marcussacana https://yadi.sk/d/sALSCtvG35pTuY

makc-ar avatar Dec 29 '16 19:12 makc-ar

Thx

marcussacana avatar Dec 29 '16 20:12 marcussacana