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Flip- refactor as texture flip property

Open tzachshabtay opened this issue 7 years ago • 0 comments

When doing FlipHorizontally/Vertically, instead of flipping the scale, it might be cleaner to have the texture flipped. We can also have the flip as a property instead of a method (and refactor it to its own component) so that we'll be able to toggle it on/off in the inspector.

tzachshabtay avatar Oct 28 '17 02:10 tzachshabtay