spacekit
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Allow accurate rotation, orbit and scale for objects
There are several fixes and enhancements that was needed for our application in order to be able to view near earth asteroids when passing close to Earth. In short:
First commit
- Objects were not rotating correctly, this was fixed
Second commit
- Upgrade to new version of three.js (0.173.0) allowing webgl2
- Fixed bugs where rendering related resources were not freed when unloading
- Fixed the orbit of the Moon
- Support custom onclick handlers for object labels (we used this to switch focus to the clicked object)
Third commit
- Cleanup code was refactored
- Support toggling the visibility of objects
- Support for ephem tables given in body relative coordinate frame, allowing high accuracy orbits for close approaches
- Possibility to show a sprite when far from a body, changing to actual shape model when the object is viewed close enough, allows the objects to have correct 1:1 scale as they can still be found even when viewed from far away
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| Name | Link |
|---|---|
| Latest commit | cb98a7701c85c6120a14952f8aa836dbbf938b41 |
| Latest deploy log | https://app.netlify.com/projects/thunderous-lolly-07875e/deploys/689b1f464620fd000859d5d5 |
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