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Pass ... to rgl::par3d(), as documented.

Open dmurdoch opened this issue 2 years ago • 0 comments

This fixes #297 .

I chose to put par3d(...) last in the function, so those ... parameters will have priority. An alternative would be to put it in earlier, so that named parameters that affect par3d() settings (e.g. asp, zoom, phi, theta, fov, windowsize) have priority.

dmurdoch avatar Dec 02 '23 15:12 dmurdoch