rayshader
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Flatten legend, reduce depth of base block
I have the attached image produced by plot_gg.
Is there anyway to flatten the legend? It, and its shadow, rather dominate.
Also, the base block is rather thick. Is there a way to slim this down?

I think you should be able to change the base block thickness by changing the value of soliddepth in plot_gg()
For the base problem try solid = FALSE inside plot_gg()