palcalc
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Allow Yakumo-capture as a "breeding" step
Catching pals with Yakumo, whose partner skill forces its passives onto caught pals, can often be much faster than breeding passives onto pals. Pal Calc should support this as a potential "breeding" step.
e.g.
Breed onto Yakumo->Catch target palBreed onto Yakumo->Catch intermediate pal->Breed intermediate pal to produce target pal
Some of the mechanics for Yakumo-capture are discussed in #84. The main blocker is how to estimate effort for capturing wild pals. Pal Calc has a very rough calculation right now, and I don't know if that's good enough to allow correct ranking of Yakumo- and non-Yakumo-paths against each other