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OpenGl ES 2.0 - called unimplemented OpenGL ES API

Open antag0n1st opened this issue 12 years ago • 1 comments

Why there is a problem when using OpenGL 2.0 ....

when I'm using this code

mGLView = new GLSurfaceView(this); mGLView.setEGLContextClientVersion(2);

it displays an empty black screen and in the log I get:

libEGL called unimplemented OpenGL ES API

antag0n1st avatar Jan 03 '14 18:01 antag0n1st

Hi there,

SpriteBatcher does not use OpenGL 2.0, if you need features of OpenGL 2.0 then you will need to find an alternate library or create one yourself I'm afraid.

Tim

twicecircled avatar Jan 06 '14 10:01 twicecircled