WickedEngine
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[Feature request] WebAssembly platform support.
WebAssembly platform support would be great :)
Hi, I am not familiar with that one, but seems interesting, I'll look into it. 👍
Any plans on supporting this?
As far as I know it could be quite complicated from the rendering side of things. The webGL standard is being dismissed for a new one and I doubt it supports enough features for this engine. The new webGPU standard seems not ready, and mostly based on Apple Metal, which we do not have a backend for (yet).
I'm not dismissing WebAssembly support completely, but it seems to be far away for now.
Some discussions on discord brought up that we need support for bindless resources. Which are not available yet on the Web: https://github.com/gpuweb/gpuweb/issues/380
Just wanted to put a plus one on this feature.