WickedEngine
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Current Steam version ignores "vulkan" argument
See https://discord.com/channels/602811659224088577/602811659224088583/1382041687940927698
This applies to both the steam version as the github release
This is unfortunate, the arguments are parsed after window is created. At first it looks like SetWindow() is called after argument parsing, but no because the WndProc callback also calls SetWindow on initial window resize that happens before argument parsing. In newer commits it was changed.
Ah. I guess we'll just leave this open until the next steam release in case other people stumble upon it.
fixed in recent release