WickedEngine
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Editor QOL: Object renaming key
This might be up for debate, but in the context of editing in general which has a heavier association for the F2 key:
- taking a screenshot
- renaming something
It's my belief more people using the editor have instinctively hit F2 with the intent to rename something within the Wicked editor, and have a need for renaming things far more often than taking screenshots. I think it would be a handy shortcut to allow a quick replacement (or creation) of the name data for the Name component.