Open-Realms-of-Stars icon indicating copy to clipboard operation
Open-Realms-of-Stars copied to clipboard

4X Strategy game

Results 55 Open-Realms-of-Stars issues
Sort by recently updated
recently updated
newest added

There are two `SpaceRace`s which are not real races, `SPACE_PIRATE` and `SPACE_MONSTERS`. Those two pseudo races make `SpaceRace` more difficult to define and are negatively impacting generic code for handling...

Wait for verify

Improved route finding when starmap has been explored around the route. If starmap has explored are where route is being laid and there is blocked sector on way(Black hole, star...

enhancement
AI
Game mechanics

There could be third UI scheme. One with yellow/orange color with dark gray background.

GUI
Graphics

AI should attack against starbases from sides, not straight unless there is only one starbase in combat.

AI
Wait for verify

Remove or fix bad JUnits from the project. Bad ones are example that use game save files which are challenging to update. Or also one which mock many objects which...

build-env
JUnit

Continuation of discussion from #665 about de-hardcoding game data into data files. --- TLDR: 1. I want to move as much as possible game data definitions out from Java code....

enhancement
Game mechanics

Zero gravity beings do not care about planet suitability since they live in orbitals. They only care about the radiation and how strong is the gravity.

bug
Wait for verify

It would make sense if there are two realms in war against third one, to ask if they could share this information. This would benefit both of these realms which...

enhancement
AI

While making AI for those whom survive without food, it would make sense to emphasize buildings for example research, if population research requires two pops. Same thing for goes for...

AI