houdini-geo-vox
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Houdini HDK GEO node which lets you load MagicaVoxel magic voxel Vox files as Houdini dense volumes.
houdini-geo-vox
Houdini GEO node which lets you load MagicaVoxel Voxel Vox files.
Binaries, Houdini 19.5
Binaries, Houdini 19.0
Binaries, Houdini 18.0
Binaries, Houdini 17.5
Binaries, Houdini 16.0
Binaries, Houdini 15.0
Building
- Tested on Windows and Houdini 19.5.493
- Generate a Visual Studio solution using premake:
- premake5 --houdini-version=19.5.493 vs2022
- Build the GEO Houdini dso GEO_Vox.dll.
- Place the dso in the appropriate Houdini dso folder.
- On Windows this would be C:\Users\your_username\Documents\houdini19.5\dso
- Or your HOUDINI_DSO_PATH
- Generate a Visual Studio solution using premake:
Usage
- Place a file SOP, select a .vox file.
- This will create a Houdini volume, containing LUT color values data.
- Use LUT loading SOP to further process the data.
- Also have a look at Volume center points SOP .
- Please see the example HIP file.
License
- Copyright Mykola Konyk, 2016
- Distributed under the MS-RL License.
-
To further explain the license:
- You cannot re-license any files in this project.
- That is, they must remain under the MS-RL license.
- Any other files you add to this project can be under any license you want.
- You cannot use any of this code in a GPL project.
- Otherwise you are free to do pretty much anything you want with this code.