Thomas ten Cate
Thomas ten Cate
Thanks for the detailed reply. It's good to be aware... but yeah, I don't think any of these are blockers: 1. If anyone ever needs any of these methods, we...
We could still allow `Gd` to please the compiler, maybe also keep `T::singleton()` around, but the `T` would have no useful methods on it since they're all static.
Yes, but that gets applied to the resulting file too. This request, as I understand it, is about playback volume only.
It should now work again in newer node versions, tested in 20.6.1.
I can confirm that the patch works.
Thanks for the quick reply! `ClosestPoint` would sort of do it; I overlooked it because the docs said `Find the closest Point between a given geometry and an input Point.`...
Normally I would, but I'm already spread too thin. I was hoping it was already implemented somewhere and I just overlooked it. I'll write my own implementation and paste it...
It has 4.1, not 4.1.1 which [was released yesterday](https://godotengine.org/article/maintenance-release-godot-4-1-1/) :)
That works! Pity it destroyed the evidence, but maybe the caching is overly aggressive?
Strange though, I'm not getting any cache headers back from CloudFlare: ``` $ curl -I https://godotengine.org/download/linux/ HTTP/2 200 date: Tue, 18 Jul 2023 13:35:14 GMT content-type: text/html last-modified: Mon, 17...