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Support websocket reconnections

Open tsmith512 opened this issue 2 years ago • 0 comments

In v3-beta, Websockets support is "dumb," if a socket drops, the client logs out and the server should treat the player as departed (although it currently seems not to). Then the player logs in again, creating a new player with a new ID (and a ghost of the previous connection that isn't playing anymore). Get the client to attempt to reconnect and make the server link a reconnect back to the existing player entry.

tsmith512 avatar Feb 21 '23 22:02 tsmith512