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Loot drops

Open groupsky opened this issue 7 years ago • 7 comments

I found myself more and more extracting loot drops and then manually calculating the expected loot based on setup to better plan runs.

Maybe we can integrate such feature into the CRE tool.

The data can be easily retrieved from HT per mice/location, only the BWRift will be a bummer since mice drop different loot depending on stage and HT doesn't support that. Jack's tools on the other hand don't provide loot per mice, but aggregated per location/stage and affected by catch rate.

I can invest some time to implement it, if @tsitu or @Babalela01 think this is a good addition.

groupsky avatar Nov 08 '17 15:11 groupsky