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GoldSource engine multiplayer bot

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Hey I was wondering do you think it would be better to have the libstdc++ statically linked in Sandbot by using -static-libstdc++ for Makefile Linux? I've not tried this too...

I've been using the latest commit and recompiled your Sandbot src script with Debian G++ 8.3 and this error came up:- `L 03/29/2020 - 15:23:15: [META] WARNING: dll: Failed query...