Bart Trzynadlowski
Bart Trzynadlowski
The actual game uses 166 but probably anything over 80 is fine.Sent from my iPhoneOn Dec 30, 2023, at 7:45 AM, Jacob Oxford ***@***.***> wrote: Is it this: PowerPCFrequency And...
This is correct. Maybe you’re editing the wrong Supermodel.ini and Supermodel is picking up a different one? Also, be careful with your game name. Check Supermodel.log and verify that the...
Cool! Maybe we should add the ability to specify sections by game name and do a fuzzy match or something. But in the meantime, remember that you can also specify...
Try to save that level and then load using the legacy engine. If it’s the level with lots of fire, it could be related to transparency. Also regarding the ROM...
Moving builds for all systems over to GitHub Actions would be great. But every time I look at the documentation my eyes glaze over. Someone is going to have to...
Thanks, let me find some time this weekend to take a closer look. Re: Windows, the instructions haven't changed, but the issue is probably that the SDL header files are...
Hey sorry I've been absolutely swamped and may not be able to look at it this weekend until Sunday night or Monday. But I would like to get to this....
Thanks for bearing with me on this. I appreciate the work you've put into this. I've just been incredibly busy :( However, I would like to get this over the...
I tested the adjustments and they work. Makefile.Win32 needs to be changed to allow the SDL2 include and lib paths to be overridden: ``` # # Path to SDL2 #...
Sorry this is taking so long. Haven't had any time to look at it (juggling 4 other projects, so context switches are difficult). But I intend to look at it...