triplex
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Drag & drop to add components to a scene
It is very useful to snap a mesh to surfaces when dragging from the asset panel. It lets an artist quickly build up a scene then tweak afterward.
Here is a CSB demonstrating the feature: https://codesandbox.io/p/sandbox/react-three-editor-drag-into-level-example-zppknp
https://github.com/try-triplex/triplex/issues/95