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Canvas should not be visually selectable when the same size as the viewport

Open itsdouges opened this issue 9 months ago • 0 comments

This is only relevant for 2D components rendering a 3D Canvas. To reduce visual noise when it's taking up the same space as the viewport it shouldn't be visually selectable.

Keen for any thoughts folks have, if noone cares about this then it might not get picked up.

itsdouges avatar Mar 22 '25 00:03 itsdouges