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Add visible error objects in the scene when error boundary fallbacks are shown

Open itsdouges opened this issue 1 year ago • 0 comments

Currently they show "null" when a fallback is rendered. We need to decide what the appropriate "object" should be in the scene and then add it so users know when there is an error even if the notification has been dismissed.

itsdouges avatar Dec 11 '24 02:12 itsdouges