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Deep Rock Galactic mod loader and integration
I'm using a bunch of client-only QoL mods regularily and I host games. All my mods are Verified + Optional and no other tags. I play non-gameplay-changing environment and I...
I've been having issues with the MS Store version and many mods I use (Weapon Heat Crosshair, Death Marker, Alternate PlayerUI, Better Explosion Range Indicator, Combined Resources) not saving their...
Some mods have been removed, can you tell me directly which mod can't be found,It's still hard to find one by one. Can you come up with a new automatic...
the mods sending errors when updating not all mods send those. Only couple after pressing update cache -   multiple mods get that error. Disabling them fixes the issue...
### The UE4 crash reporter tool says: Fatal error: [File:Unknown] [Line: 1334] Failed to find function OnHubContext in MI_SpawnMods_C /Game/Maps/SpaceRig/LVL_SpaceRig.LVL_SpaceRig:PersistentLevel.MI_SpawnMods_C_2147481391 ### My modlist is: Ps. These mods didn't crash for...
We have a bug in our caching logic that if a mod gets renamed/deleted/hidden on mod.io then the API endpoint will return 403/404 which prevents the cache from being updated,...
Want to preface this by saying I can't offer much concrete evidence as I can't test it on my own; The new modding menu that MINT introduces as it does...
for example: I had this mod (https://mod.io/g/drg/m/metal-bar-power-attack#3477184) and it was fine, but when I started using mint, there was no sound of power attack at all, but other power attack...