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Various feedback from end user

Open BravoXray opened this issue 10 months ago • 0 comments

Some passive thoughts while using the program (Take all with a grain of salt, as I have no clue the difficulty of implementing such things 😆 )

  • It would be cool to know which mods are being checked for updates as the updating process occurs. (Little loading symbols next to each mod on the UI?) And would be useful to know which mods actually did get an update since the last check, that way I can test functionality, or look for new features. (Perhaps ✅ when updating check is completed on that mod, and "⚠️ New Version Installed" next to mods that got an update during that check?)

  • The alternating colors and new switch design for enable/disable are beautiful and make the whole program look more polished!

  • I wonder if there's a way to hide the cmd console in the background? Or move it's output to a hideable panel inside the integrator itself? It's slightly annoying having two windows open for the same program. Absolutely not a big deal, but just a thought

  • I'd love the "Delete Mod" button to be labeled in some way. Make it red? Trash can symbol? Bigger button with "Delete" text actually on it?

  • The minus button to delete a mod is awfully close to the grabber for reorganizing the list, which ended up making me delete one mod by accident. I think the delete button could be moved somewhere else further to the right, or give it a confirmation window like "Are you sure you want to delete this mod? (YES) (NO)". And potentially something that tells me what mods were removed from the list, as I had no way of knowing which one I deleted since it just disappeared without warning

  • I would love it if after an "Update Cache" action, the 'Install Mods' button should automatically be pressed, and install all new updates immediately

  • Less frequently used buttons like "Lint" or "Uninstall" could be moved to opposite side of panel, so they arent accidently pressed, or cluttering the space that most users will interact with

  • When clicking on a hyperlinked text for an installed mod that is sourced from a local directory, I expected it to bring me to the local directory where that mod was found. Instead, it opened a browser window and tries to download it.

BravoXray avatar Aug 18 '23 19:08 BravoXray