Trying to save Mod.io OAuth Token returns http request error (os error 66)
Every time I try to save my Mod.io OAuth token Mint returns with this error:
http request error: Request error: error sending request for url (https://api.mod.io/v1/games/2475/mods?id=0) error trying to connect: tcp connect error: Bad device type. (os error 66)
I'm running Mint on a version of Apple's GPTK and Wine through the Whisky wrapper on MacOS so I'm guessing that's the main part of the issue.
Any help is appreciated!
Don't know much about that setup (but I'd be very curious to if DRG runs well with it!) I recall running into similar issues running it through WINE on Linux, but there are native Linux builds so I haven't bothered to figure out why.
Testing again (on Linux), I'm running into https://github.com/rust-lang/rust/issues/94092 with the current release, but seems to be gone when building from master.
The particular error you're running into seems to be https://bugs.winehq.org/show_bug.cgi?id=50520 which apparently has since been fixed in WINE so you may need to upgrade WINE.
I have not bothered trying to build for MacOS for a while since I assumed DRG wasn't playable on it, but if that's not the case I can see about supporting it again.
Quite the fast response, and from the man himself!
I read through the Wine article and yea it does seem like a similar issue. Unfortunately, Whisky is limited to versions of Wine 7.0 and I can't really update it outside of that.
But hey, I'd love to see what you'll do with a MacOS build if one ever does come out! For now, I guess i'll stick to that crappy in-game mod launcher...
FWIW, I work on mint on macOS, I just can't be bothered to setup the cross-compilation toolchain (or never got it to work) for cross-compiling the hook. Might be possible.
Actually it's closer to working than I thought. The only thing missing is oodle compression for repak (which is only necessary for a handful of mods). Assuming all the necessary packages and cross compiler are installed, it can be built with cargo build --no-default-features --features=hook.
Actually yes I can repro the build on macOS after setting up relevant dependencies, only blocked on reqwest invalid certificate thing
Hi, did anyone manage to find a solution for this error? The message still pops up when you click the save button in the mod io auth token ui: http request error: Request error: error sending request for url (https://api.mod.io/v1/games/2475/mods?id=0): error trying to connect: tcp connect error: Bad device type. (os error 66) Thanks!