Triton
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Translate your server! Sends the same message in different languages... Hooks into all plugins!
Fixes #237 Uses https://github.com/AlessioDP/libby as the dependency manager, which is based on LuckPerm's code. Adventure itself is not relocated since we need to access native `Component`s on Paper and Velocity....
### Describe the Feature A copy of my message from Discord. I have a question. And why not actually add the ability for arguments to work in the Placeholder API...
### Describe the bug * When a player joins, it throws errors to console: https://paste.happyareabean.cc/hmBHpBl4Cb74hJt * %triton placeholder is not functional in holograms *  * Item's translation is not...
Right now, we are storing JSON or BaseComponents as cache throughout Triton. Since the parser accepts an Adventure `Component`, that's what we should store, to avoid having to re-parse it...
### Describe the bug We use the tritonmc plugin to do localization into several languages. What is the problem is that if we go to the server, our menus and...
### Describe the Feature 
### Describe the bug While using the TAB plugin, if there are only Triton placeholders in the header and not in the footer, the placeholders are not translated. ### How...
### Describe the Feature Option to translate messages in autocomplete 
### Describe the Feature I really need the ability to translate enchantments, in my case this is EcoEnchants, where enchantments are not lore
The old API methods, such as `LanguageManager#getText` are using the new Adventure parser, which removes the original color codes and might change their location. People using the API might not...