Trinity-Bots
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[AC] [Bug] [Group/Spell/Core]BUG about Icecrown citadel Sindragosa
DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that my issue may get closed without notice if I intentionally remove or skip any mandatory* field
Current behaviour
When Sindragosa launches an Ice Tomb attack, the player is frozen and the NPC is unable to rescue them. After the NPCBots freeze, players break them to save, but the NPC's Ice Tomb debuff still exists, and other NPCBOTS cannot save the hit NPCBots. Only when the player leads the npcbots away from the dungeon can the npcbotsIce Tomb debuff be clear up.
Expected behaviour
Hope it can be fixed:
- fix Npcbots can break players' ice graves and cancel their ice tomb debuff.
- Npcbots can break the ice tomb in Npcbots and cancel the ice tomb debuff for Npcbots companions
thanks!
Crashlog
No response
Steps to reproduce the problem
No response
TrinityCore or AzerothCore
AzerothCore
Core rev. hash/commit
AzerothCore rev. 29af6cc88662+
Operating system
Ubuntu 18.04
I also hope this BUG can be solved, thank you!
I currently have a temporary limit on the 70157 skill, which is configured in the database disable table to have no effect on the creature.
INSERT INTO acore_world
.disables
(sourceType
, entry
, flags
, params_0
, params_1
, comment
) VALUES ('0', '70157', '2', '', '', 'disable for npcbots');