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[AC] [Bug] [Group/Spell/Core]BUG about Icecrown citadel Sindragosa

Open moncat2005 opened this issue 1 year ago • 2 comments

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Current behaviour

When Sindragosa launches an Ice Tomb attack, the player is frozen and the NPC is unable to rescue them. After the NPCBots freeze, players break them to save, but the NPC's Ice Tomb debuff still exists, and other NPCBOTS cannot save the hit NPCBots. Only when the player leads the npcbots away from the dungeon can the npcbotsIce Tomb debuff be clear up.

Expected behaviour

Hope it can be fixed:

  1. fix Npcbots can break players' ice graves and cancel their ice tomb debuff.
  2. Npcbots can break the ice tomb in Npcbots and cancel the ice tomb debuff for Npcbots companions

thanks!

Crashlog

No response

Steps to reproduce the problem

No response

TrinityCore or AzerothCore

AzerothCore

Core rev. hash/commit

AzerothCore rev. 29af6cc88662+

Operating system

Ubuntu 18.04

moncat2005 avatar Oct 19 '23 07:10 moncat2005

I also hope this BUG can be solved, thank you!

hkbbdx avatar Nov 03 '23 02:11 hkbbdx

I currently have a temporary limit on the 70157 skill, which is configured in the database disable table to have no effect on the creature. INSERT INTO acore_world.disables (sourceType, entry, flags, params_0, params_1, comment) VALUES ('0', '70157', '2', '', '', 'disable for npcbots');

moncat2005 avatar Mar 29 '24 08:03 moncat2005