Trinity-Bots
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[AC] [Crash] [Core] Crashes caused by insufficient wandering bot
DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that my issue may get closed without notice if I intentionally remove or skip any mandatory* field
Current behaviour
core crash
Expected behaviour
not crash
Crashlog
Steps to reproduce the problem
- Enabled NpcBot.WanderingBots.Continents.Count = 50
- Enabled NpcBot.Enable.BG = 1
- Spawned some bots in game(I created some bots, about 40+)
- ReStarted worldserver.
- Crashed.
TrinityCore or AzerothCore
AzerothCore
Core rev. hash/commit
c42befe118b739fbe11594caab0eb5f10ed7c6f6
Operating system
CentOS7.9
me too
Asserion message says it all. It's that either most of the classes are disabled or too many bots are spawned.
If and when you're able to provide all the related info feel free to reopen this issue (enabled bot classes config listing, number of characters_npcbot
table entries)