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Having the ability to set the internal textures filtering

Open SkyVault opened this issue 1 year ago • 2 comments

My usecase for this is for games using pixel art, I have been scaling up my images so that the bi-linear filtering isn't as apparent, but I would like to be able to set the texture filtering to minNearest / magNearest.

SkyVault avatar Feb 15 '23 15:02 SkyVault