kino
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material shader dataset not loading
I have made a carx map in blender and used the shader editor to make the texures so that it will look nice. I exported the map with extra data and put all the materials that I used into the map folder yet one of my shader data is not being projected.
the mapping has scale to make the texure not look streched yet when I load the map in game the scale is not loaded yet the others are.
(Also I couldn't find the discord server link to ask there)