Travis Vroman
Travis Vroman
Note that this would have more of an impact in OpenGL than Vulkan, but the request was originally made for Vulkan.
Implement new level system, with a different file format.
- Standardize and compartmentalize input handling - Implement pointerlock api
Requires #11
- Timelines - Skeletal animation
Ability to load OBJ/Collada files. May use proprietary format instead with local converter.
Requires #16.
Requires #16 and #17