spconv
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Does SparseConv3d & SubMConv3d always produce exactly the same outputs?
I found out by given the same set of inputs always receiving slightly different outputs. The diff is roughly about 10^-5. This is awkward. Is there any randomness involved in the implementation of 3DConv in spconv2.X or spconv1.X? If so, is there any way to avoid the randomness occuring.
same here. .. Did you solved the problem..??
Same here - did either of you find a solution?