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Does SparseConv3d & SubMConv3d always produce exactly the same outputs?

Open zodiac000 opened this issue 1 year ago • 4 comments

I found out by given the same set of inputs always receiving slightly different outputs. The diff is roughly about 10^-5. This is awkward. Is there any randomness involved in the implementation of 3DConv in spconv2.X or spconv1.X? If so, is there any way to avoid the randomness occuring.

zodiac000 avatar Mar 31 '23 13:03 zodiac000

same here. .. Did you solved the problem..??

jisoo0-0 avatar Nov 15 '23 07:11 jisoo0-0

Same here - did either of you find a solution?

harrydobbs avatar May 06 '24 03:05 harrydobbs