mGB
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Update to build with GBDK 4.3.0
It took me a while, but I managed to get this building with a modern GBDK-2020 v4.3.0
Changes:
- Cleaned up the
Makefile
, auto-generates a compile.bat (standard for the GBDK examples) - Moved your old mod for gbdk-n into a GBDK
ISR_VECTOR
- Added cartridge name (fixes #8) and MBC type (fixes #10)
- Fix CGB flag, fixes #5
- Removed a bunch of
push bc
,pop bc
since I believe the calling mechanics of GBDK changed
I converted two ASM entry points back to C. I tried NOT to do this but couldn't get it to work in a stable manner without them:
-
asmMain
->gameMain()
-
asmUpdateMidiBuffer
->updateMidiBuffer()
I've tested it on a DMG-01