Travis Fischer

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My advice: concat the videos without audio and then add a single audio track afterwards. Fading two audio channels together doesn't work well for all types of audio.

The amount of storage used is definitely an issue, though this seems like an extreme case. What resolution are the input videos? Right now, we're storing all the frames for...

> Instead of re-encoding the entire shebang, is it possible to copy most of the original videos using ffmpeg's vcodec copy option? @BrandonCookeDev this approach is definitely right on the...

Hey @BrandonCookeDev, yes, I'd very much like to port it over tho free time is rare for me these days. Let me know if you'd like to chat about what...

@MitchellMonaghan You can also use the `--frame-format png` option to store each frame compressed instead of the faster `raw` format that's the default. This will use significantly less hard drive...

This isn't an issue so much as an unsupported feature. Support needs to be added && PRs are welcome. See #4.

It seems that internally the images are flipped vertically as they are passed to OpenGL in terms of how the data is stored in memory. This shouldn't be a hard...

Those file sizes should be fine. Can you run those `ffmpeg` commands directly and see if `ffmpeg` throws an error? ``` ffmpeg -i /home/captionsly/app/media/2/output/1/6990_output.mp4 -y -pix_fmt rgba -start_number 0 "scene-0-%012d.raw"...