GASShooter
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Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
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GASShooter issues
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Sets owner before UI_FloatingStatusBar_Hero blueprint construction event is hit and prevents failure due to missing owning character. Honestly I'm new to unreal and I don't totally understand when the blueprint...
This issue has been around for quite a while. The montage replication, when using the aforementioned task, only works once. After that, replication of montages via this task stops working....