NotEnoughAnimations
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Brings the First-Person animations to the Third-Person and tries to fix other animation issues of the Third-Person.
When the animation rotation lock is turned on, the body faces forward when eating, holding a shield, etc. I would like the body to face forward smoothly at that time....
Display in game  It should be correct that the map should appear like the icon in the mod. 
just an idea i had. it would make more sense to hold it in both hands because when have you ever seen someone fish with one hand in real life?
The mod animations were smooth the whole time until I lit a Immersive Portal after that they were choppy and really laggy for some reason, everything else is rendering fine....
if the sword feature will be removed soon are there any mods that do the same thing? i really like the not enough animations one cuz its: client side unique...
https://github.com/tr7zw/FirstPersonModel/issues/392 I had previously posted this problem in FirstPersonModel, but I think it actually originates from this mod, since this mod is the one that can process the maps in...
The ladder climbing animation isn't shown when climbing rope ladders from the [Spelunkery](https://modrinth.com/mod/spelunkery) mod.
i thought of four animations and have visualised them and they are in this order; death by explosion, death by drowning, suffocating, sinking in lava. 
Double hands glitch with the antique atlas mod / item. The antique atlas is held like the vanilla map so it should.... be easy, I hope lol