FirstPersonModel
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Enables the third person Model in firstperson
 It would make Dropper and Parkour maps or levels way easier and screenshots better.
Using the latest version of every mod in a 1.20.1 instance with the latest version of forge, with First-Person Model Kleiders Custom Renderer API Not Enough Animations and Protection Pixel...
When you hold a shield and look up, the shield model moves with the camera and ends up covering up most of the screen. This makes it difficult to see...
When using custom player animation resource packs(entity model features and entity texture features) and using vanilla hands with dynamic mode off, you can still see armor on your shoulders ...
Can you add a vanilla hands mode only while prone so it’ll look correct while using a weapon?
when seted to "vanillaHandsMode": "ITEMS",hold an item with main hand will not show off hand. but hold an item with off hand will show both hands.
The crossbow from the DragonLoot mod is displayed both in model form and as an item in hand when the first person mod is enabled 