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Body offset is unaffected by scale in Pehkui

Open floral-qua-floral opened this issue 2 years ago • 10 comments

The model does resize properly, but the X offset doesn't change to reflect the model's different size. As a result, the offset becomes too small at large scales and too large at small scales. Normally, with default configs, the player's body is mostly out of the way when looking down, but the majority of the front of the body is still visible: 2022-02-01_14 39 10

At large scales, the offset is relatively smaller, and so the player's body fills much more of the screen when looking down: 2022-02-01_14 39 19

At small scales, the offset is relatively larger, so the player's body is almost entirely out of frame: 2022-02-01_14 39 35

I think if it would be ideal if the model's offset were multiplied by the pehkui:model_width scale type, and for this calculation to be applied after the X Offset from the FirstPersonModel config.

floral-qua-floral avatar Feb 01 '22 19:02 floral-qua-floral