EntityCulling
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1.16 Forge Moving Elevators visual issue
So basically the block interface disapears when i leave the area and come back tried to unistall some performance mods and came to conclusion that it might be the entity culling mod .It might be a entity culling mod bug but im not sure im using Forge 1.16.5 36.2.28 and both mods latest version.
Have a good day!
Huh, is this forge or fabric? If it's forge the mod author of Moving Elevators should fix the visual bounding box of the block, and as a hotfix you can add the block to the whitelist in the config file.
Hello! Its the forge version the latest for both mods for 1.16.5. Have a great day!
Huh then it's probably more of a logical issue with that mod. Like I said, use F3 to get the block name, and then you can add it in the config file in the config folder to the block whitelist.
Update:Adding blocks to whitelist in config doesnt work its still doesnt render when i come back the only thing that works is removing the entity culling mod . Thanks for the help!
Did you restart the game after adding the block? The config will only load once when the game loads. I'll look at it later.
Yes , i restarted my game multiple times no result and checked if i wrote the config corectly.
I'll close this for now as it doesn't seem to be a widespread issue. Newer versions of the mod will handle this better(assuming that the elevator mod has setup the flags correctly).