Structure block borders can't be blacklisted
I've tried everything to stop culling structure block borders. I tried putting the block ID into the tile entity blacklist, I tried putting it in the entity blacklist, I even tried putting the block class and tile entity class into the json file. Nothing works. I'm either doing something wrong or this is a bug.
EntityCulling 1.12.2-1.6.3
Oh wait, just realized, 1.12.2? I think there is a mistake in that version, that you need to use the tile.StructureBlock or however It's called in the langfile. https://github.com/tr7zw/EntityCulling/blob/1.12/EntityCulling-Forge/src/main/java/dev/tr7zw/entityculling/CullTask.java#L68
Already tried that. It prevents the block itself from being culled, but the border is a separate special render not part of the structure block. I had to toggle entity culling off to work on my structures.
Huh, might be some 1.12.2 quirk. Doubt that the user base of "using 1.12.2 and structure blocks" with entity culling is more than a handful, so I will push that to a "wont fix" for now. (Also, the block itself is not culled anyway, as it's a normal block? So possible you had the wrong ID still)
structure blocks are tile entities. They need to be able to store NBT data. But I see why you'd mark it as won't fix. It really is an edge case.