3d-Skin-Layers
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Incompatibility with Entity Texture Features Emissive Lighting
When the 3D skin layer is enabled, emissive player model textures from Entity Texture Features doesn't render. It stays dark and ignores the emissivness.
Don't think I can make the mod compatible with emissive textures due to the rendering.
this has been resolved in ETF release 4.3 https://github.com/Traben-0/Entity_Texture_Features/releases/tag/v4.3.0
Wonderful!
Really cool!