tr37ion
tr37ion
If I start GW2 with **thread_submit=true** and option **-dx9single** if crashes just 10s into the first map: `env WINEDEBUG=-all DRI_PRIME=1 thread_submit=true wine Gw2-64.exe -dx9single` _PS: No, I don't use PoL...
Depending on the setting of **Depth Blur** the graphics look sharper.   The odd thing some parts of the char and...
Unfortunately the #227 doesn't seem to fix the 'visible names' issue. While I see improvements in other areas:  Indeed most of the remaining...
Just a small (not so important) update. I removed all Wine installations and installed the fresh AUR https://aur.archlinux.org/packages/wine-gaming-nine/ package, which uses staging source + some other patches. You can find...