tr37ion

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If I start GW2 with **thread_submit=true** and option **-dx9single** if crashes just 10s into the first map: `env WINEDEBUG=-all DRI_PRIME=1 thread_submit=true wine Gw2-64.exe -dx9single` _PS: No, I don't use PoL...

Depending on the setting of **Depth Blur** the graphics look sharper. ![Depth Blur ON (old map)](https://cloud.githubusercontent.com/assets/1538617/17831575/cb21eb6e-66ec-11e6-9672-32947604faf5.jpg) ![Depth Blur OFF (old map)](https://cloud.githubusercontent.com/assets/1538617/17831574/cb1f83ba-66ec-11e6-9dbf-c71ff2acb3e6.jpg) The odd thing some parts of the char and...

Unfortunately the #227 doesn't seem to fix the 'visible names' issue. While I see improvements in other areas: ![With activated Best Texture Filter and SMAA](https://cloud.githubusercontent.com/assets/1538617/17833837/9853efbc-6718-11e6-940f-9181378bf1ce.png) Indeed most of the remaining...

Just a small (not so important) update. I removed all Wine installations and installed the fresh AUR https://aur.archlinux.org/packages/wine-gaming-nine/ package, which uses staging source + some other patches. You can find...