Sharing my unofficial compatibility list + Currently unsupported games.
Hi there! I bought a SAROO cartdrige last year, and since then I've been testing a bunch of games, and sharing my compatibility list on Reddit. I think it's high time to share with the community and developers in order to reported the currently unsupported games.
So far, I've been able to identify 8 games that are still struggling to run on SAROO:
- Code R [JAPAN] [T-23502G V1.001] Story mode unplayable (black screen after loading)
- Cyberbots: Fullmetal Madness [JAPAN] [T1217G V1.002] (black screen after trying to skip "CAPCOM" logo, trying to change the settings, or after beating the first character;
- Golden Axe: The Duel [JAPAN] [MK-81045 V1.000] (Crashes right after the "SEGA" logo and sends you back to the Saturn's CD Player);
- Hebereke Popoitto [EUROPE] [T-1502H-50 V1.001] (Black screen after the "Sunsoft" logo);
- Popoitto Hebereke [JAPAN] [T-1504G V1.002] (Black screen after the "Sunsoft" logo);
- The King of Fighter '95 [EUROPE] [T-3101G V1.000] (Stuck on the "No Expansion RAM detected" screen);
- Thunderstrike [USA] [T-7902H V3.000] (Black screen);
- Thunderstrike [USA] [T-11501H00 V1.000] (Crashes right after the intro's FMV);
Also, it seems that SAROO isn't being able to read any sort of homebrew game. Here are some of the most popular ones:
- Hellslave [T-060666 V0.300]
- Irréeal [T-060666 V0.300]
- Sonic Z-Treme [T-060680 V1.000]
Here's the compatibility list with some other information regarding a few more games:
I hope to be helping the community at least a little bit by sharing these tests.
Thank you for your share!
1.Code R [JAPAN] [T-23502G V1.001] Story mode unplayable (black screen after loading)
play_delay=5000
2.Cyberbots: Fullmetal Madness [JAPAN] [T1217G V1.002] (black screen after trying to skip "CAPCOM" logo, trying to change the settings, or after beating the first character;
play_delay=5000 sector_delay=5000
3.Golden Axe: The Duel [JAPAN] [MK-81045 V1.000] (Crashes right after the "SEGA" logo and sends you back to the Saturn's CD Player);
No problem, change image
7.Thunderstrike 2 [USA] [T-7902H V3.000] (Black screen);
sector_delay=5000
8.Thunderstrike [USA] [T-11501H00 V1.000] (Crashes right after the intro's FMV);
sector_delay=5000
Thanks for the heads-up! I'll share these settings/fixes with the community in the Western. Feel free to contact me as a tester. It's a pleasure to see these games working so well, and helping to make the code more robust. I'm continually testing new games for the SAROO.
UPDATE: Apart from downloading a different dump for "Golden Axe: The Duel [JAPAN] [MK-81045 V1.000]" (that is now working amazingly), all the other games keep showing the same issues I reported previously. Are you guys sure these argument lines are enough to fix those games? I tried adding these lines in my config file but with no success. Additionally, tested on Jap Model 1, Jap Model 2, and American Model 2.
tested code r
https://github.com/tpunix/SAROO/assets/129564095/c4d63974-fe3b-4450-b1cf-5ade1835c2ee
@Dimmi64 KOF95 (EU) is expected behavior; the game requires a ROM cartridge, and it will not boot without it. You should be able to reproduce this issue with the unmodified Japanese version. Only YZB's hacked version will boot without the ROM cart.
Hellslave runs fine on my Saroo, as do a few other homebrews, but some don't.
@SegaReplay, this is an outdated list, and Hellslave wouldn't even boot in the previous firmware. Now it's working amazingly well.
@lordviceroy, With Saroo's already using the cartridge slot, there's no way to use an actual ROM cart. Nonetheless, tpunix already made the Japanese version compatible by providing a ROM file for that particular version. I still have to test the European counterpart to confirm whether it's working now or not.
Not to be pedantic, but... yes! The fact that Saroo takes up the cartridge slot is exactly why KOF '95 not working is expected behavior. :) I'd be surprised if the EU version works with the same ROM dump, but I suppose it could be the same if it is just assets.
You may also want to test Ultraman: Hikari no Kyojin Densetsu (JP) as well, since it also requires a ROM cart to play. I suspect tpunix will also need to hook something up to use a dump of the cartridge ROM to make it work.
Marvel Super Heroes vs. Street Fighter still suffers from major glitches.