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Sippu Mahou Daisakusen - Kingdom Grandprix 100% hang in both modes. EDIT: Fixed, title needs a Delay value in the .CFG file.
Arcade/Saturn Mode
If the user pauses the game after selecting their character (see character list below) during the opening intro before the game starts, the game will hang and cannot be un-paused to resume. As a result, a reset or full power off & on of the console is required.
Characters the game hangs with:
Sickle & Laycle Bornnam Chitta Miyamoto Honest John
However, choosing Gain or Nirvana characters, it does not hang when paused.
Firmware 0.7 JP VA19 Console Sandisk FAT32 mSD card Using REDUMP Bin & Cue verified dump of the game.
Maybe you can fix this by setting a delay value
Temporary solution: #SIPPU MAHOU DAISAKUSEN [T-18506G V1.300] M_600D784=0009
Maybe you can fix this by setting a delay value
Temporary solution: #SIPPU MAHOU DAISAKUSEN [T-18506G V1.300] M_600D784=0009
Thanks that worked. Is this delay value a generic one that I could try and use, if I encounter similar issues in the future with other games? I have only seen and used this type of value "sector_delay = 2000", not the "M_600D784=0009 before.
也许您可以通过设置延迟值来解决这个问题 临时解决方案:#SIPPU MAHOU DAISAKUSEN [T-18506G V1.300] M_600D784=0009
谢谢,这招管用。如果我将来在其他游戏中遇到类似问题,这个延迟值是可以尝试使用的通用值吗?我以前只见过并使用过这种类型的值“sector_delay = 2000”,而不是“M_600D784=0009”。
This is a code fix for this version of the game and cannot be used on other games or versions
However, the latency Settings do not seem to be valid for this game's problem Settings
The delay value is set to the following, for reference only (valid for some games with garbled screen) Add to the end of [global] or game id, each value +1000, the larger the delay value, the longer the delay time play_delay = 30000 sector_delay = 06000 pend_delay = 08000