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All events for a game should be stored and then usable later

Open tpavlek opened this issue 9 years ago • 0 comments

It would be very interesting if the events in a game were actually stored and persisted, instead of being garbaged when the script ends. We could do interesting stats like mean buzzer speed and how many people buzzed in within x number of seconds of others, etc.

tpavlek avatar Apr 03 '15 00:04 tpavlek