BetterHud
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Bug Hud
Log: https://mclo.gs/D3j1Zyn
Layout
hud_top_left:
images:
1:
name: hud_top_left_bg
x: 71.0
y: 10.0
conditions:
1:
first: "papi:player_gamemode"
second: "'SURVIVAL'"
operation: '=='
2:
first: "papi:luxdialogues_dialogue"
second: "'none'"
operation: '=='
2:
name: empty_bar
x: 113
y: 14
conditions:
1:
first: "papi:player_gamemode"
second: "'SURVIVAL'"
operation: '=='
2:
first: "papi:luxdialogues_dialogue"
second: "'none'"
operation: '=='
3:
name: health_bar
x: 116
y: 17
conditions:
1:
first: "papi:player_gamemode"
second: "'SURVIVAL'"
operation: '=='
2:
first: "papi:luxdialogues_dialogue"
second: "'none'"
operation: '=='
4:
name: empty_bar
x: 113
y: -50
conditions:
1:
first: papi:armor_has_helmet
second: "'true'"
operation: "=="
2:
first: papi:armor_has_chestplate
second: "'true'"
operation: "=="
gate: or
3:
first: papi:armor_has_leggings
second: "'true'"
operation: "=="
gate: or
4:
first: papi:armor_has_boots
second: "'true'"
operation: "=="
gate: or
5:
name: armor_bar
x: -116
y: -47
6:
name: empty_bar
x: 113
y: 30
conditions:
1:
first: "papi:player_gamemode"
second: "'SURVIVAL'"
operation: '=='
2:
first: "papi:luxdialogues_dialogue"
second: "'none'"
operation: '=='
7:
name: hunger_bar
x: 116
y: 33
conditions:
1:
first: "papi:player_gamemode"
second: "'SURVIVAL'"
operation: '=='
2:
first: "papi:player_remaining_air"
second: "'300'"
operation: "=="
3:
first: "papi:luxdialogues_dialogue"
second: "'none'"
operation: '=='
9:
name: air_bar
x: 116
y: 33
conditions:
1:
first: "papi:player_gamemode"
second: "'SURVIVAL'"
operation: '=='
2:
first: "papi:player_remaining_air"
second: "'300'"
operation: "!="
3:
first: "papi:luxdialogues_dialogue"
second: "'none'"
operation: '=='
heads:
1:
name: test_head
x: 77.0
y: 16.0
#type: fancy
conditions:
1:
first: "papi:player_gamemode"
second: "'SURVIVAL'"
operation: '=='
2:
first: "papi:luxdialogues_dialogue"
second: "'none'"
operation: '=='
Hud
hud_top_left:
layouts:
1:
name: hud_top_left
x: 0.0
y: 0.0
With 0.1
With 0.0
It's funny why it should be in the position it is but when you set X and Y to 0.0 it disappears completely.