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Bug Hud

Open GreatGoal0 opened this issue 7 months ago • 1 comments

Log: https://mclo.gs/D3j1Zyn

Layout

hud_top_left:
  images:
    1:
      name: hud_top_left_bg
      x: 71.0
      y: 10.0
      conditions:
        1:
          first: "papi:player_gamemode"
          second: "'SURVIVAL'"
          operation: '=='
        2:
          first: "papi:luxdialogues_dialogue"
          second: "'none'"
          operation: '=='
    2:
      name: empty_bar
      x: 113
      y: 14
      conditions:
        1:
          first: "papi:player_gamemode"
          second: "'SURVIVAL'"
          operation: '=='
        2:
          first: "papi:luxdialogues_dialogue"
          second: "'none'"
          operation: '=='
    3:
      name: health_bar
      x: 116
      y: 17
      conditions:
        1:
          first: "papi:player_gamemode"
          second: "'SURVIVAL'"
          operation: '=='
        2:
          first: "papi:luxdialogues_dialogue"
          second: "'none'"
          operation: '=='
    4:
      name: empty_bar
      x: 113
      y: -50
      conditions:
        1:
          first: papi:armor_has_helmet
          second: "'true'" 
          operation: "=="
        2:
          first: papi:armor_has_chestplate
          second: "'true'" 
          operation: "=="
          gate: or
        3:
          first: papi:armor_has_leggings
          second: "'true'" 
          operation: "=="  
          gate: or
        4:
          first: papi:armor_has_boots
          second: "'true'" 
          operation: "=="
          gate: or
    5:
      name: armor_bar
      x: -116
      y: -47
    6:
      name: empty_bar
      x: 113
      y: 30
      conditions:
        1:
          first: "papi:player_gamemode"
          second: "'SURVIVAL'"
          operation: '=='
        2:
          first: "papi:luxdialogues_dialogue"
          second: "'none'"
          operation: '=='
    7:
      name: hunger_bar
      x: 116
      y: 33
      conditions:
        1:
          first: "papi:player_gamemode"
          second: "'SURVIVAL'"
          operation: '=='
        2:
          first: "papi:player_remaining_air"
          second: "'300'"
          operation: "=="
        3:
          first: "papi:luxdialogues_dialogue"
          second: "'none'"
          operation: '=='
    9:
      name: air_bar
      x: 116
      y: 33
      conditions:
        1:
          first: "papi:player_gamemode"
          second: "'SURVIVAL'"
          operation: '=='
        2:
          first: "papi:player_remaining_air"
          second: "'300'"
          operation: "!="
        3:
          first: "papi:luxdialogues_dialogue"
          second: "'none'"
          operation: '=='
  heads:
    1:
      name: test_head
      x: 77.0
      y: 16.0
      #type: fancy
      conditions:
        1:
          first: "papi:player_gamemode"
          second: "'SURVIVAL'"
          operation: '=='
        2:
          first: "papi:luxdialogues_dialogue"
          second: "'none'"
          operation: '=='

Hud

hud_top_left:
  layouts:
    1:
      name: hud_top_left
      x: 0.0
      y: 0.0

With 0.1 Image With 0.0 Image

GreatGoal0 avatar Aug 30 '25 07:08 GreatGoal0

It's funny why it should be in the position it is but when you set X and Y to 0.0 it disappears completely.

GreatGoal0 avatar Aug 30 '25 07:08 GreatGoal0