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Question: Getting Rotation of Joints

Open agieocean opened this issue 6 years ago • 1 comments

Issue Summary

Reviewing the documentation I can't seem to find a way to extract the rotation of the joints, just the position, is this possible?

Type of Issue

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  • Question

Your System Configuration

Operating system: Ubuntu 18.04 Version of Kinect: V1

agieocean avatar Jul 11 '19 21:07 agieocean

It seems like getJointOrientationSkeleton should handle this but I'm not quite sure what the matrix it returns means, googling it seems like this could be a rotation matrix (considering the only thing that changes is the 3x3 matrix but I'm not quite sure how to translate that to...degrees itself or if I'm even on the right path: image

agieocean avatar Jul 12 '19 13:07 agieocean