q2textures
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High resolution 32bit textures paks for Quake2
Summary
- Quake2 32bit textures pak
- Md3 items models (optional)
- Hi-res icons & font (optional)
- Skies (optional)
Based on collection of various high quality textures/models/icons paks from various authors and me too.
Install (q2pro)
Just download all paks from latest release and copy them into baseq2 folder.
r1q2 client unsupported from v2.4.1 due to image size restrictions.
Build paks
Without git
- Download repository as zip file.
- Extract data from zip into some folder
- From extracted directory
q2textures-master
, runmake_paks.bat
(ormake_pkz.bat
forpkz
paks) - All paks will be in folder with zip archive.
You can just extract two files from archive:
make_paks.bat
,pakman-062b.zip
and runmake_paks.bat
.
With git
- Clone repo into some folder
- Run
make_paks.bat
Qpakman - is a command-line tool for managing PAK and WAD files from QuakeI/II & Hexen II.
Textures v2
Pak file: pak99_textures.pak
Pack includes all needed textures for maps: q2dm1-8, match1, ztn2dm1-5, q2duel1-6, q2rdm1-11, q2rdm14, q2rdm15, fury, ptrip, q2next1, koldduel1
Many textures were updated/fixed/added (22.09.2020).
MD3 models
- Pak file:
pak97_models.pak
- original md3 models - Pak file:
pak97_models_bright.pak
- bright skins version - Pak file:
pak95_v_models.pak
- in hand weapons (based on excellent Quake XP models)
Icons, font & console/ui background image
Pak file: pak98_pics.pak
set con_font "prochars"
set scr_font "prochars"
Optional settings:
set scr_scale "2"
set con_scale "2"
set gl_fontshadow "0"
set gl_bilerp_chars "1"
set gl_bilerp_pics "1"
Console background:
set con_background "conback_1920x1080.jpg"
Menu background (file q2pro.menu
)
background menuback_1920x1080.jpg
Skies
Pak file: pak96_env.pak
Blue skies
Red skies
Night (q2rdm11)
Quake2 is great!