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Which parts of OSM2World have an high memory footprint?

Open ghost opened this issue 11 years ago • 0 comments

Hi

You wrote in the wiki "There are several places in OSM2World where very inefficient algorithm placeholders are used". Can you be more precise? I plan to use it on files containing the data of entire towns, maybe I can give you some help.

ghost avatar Nov 05 '12 11:11 ghost